Space + Time = Spime

A true Spime creates spime wranglers. Wranglers are the class of people willing to hassle with Spimes. And it is a hassle. An enormous hassle. But its a fruitful hassle. It is the work of progress. Handled correctly, it can undo the harm of the past and enhance what is to come.
--Bruce Sterling
Standards

Three Giants (and the Hobbit)

In Greek Mythology, the Hekatonkheires were children of Gaia (Earth) and Uranus (sky). They were three incredibly strong giants, each had 100 hands and 50 heads, and their ferocity surpassed that of all the Titans. In today's information universe, at least in this version of the story, they are reincarnated and will have the option...

Sensors, Their Observations and Uses

There was a splash when my suitcase fell into the puddle next to the taxi outside the Exeter St. David's rail station last night. Although it was sunny under blue skies for both the days in London, while I was indoors attending the Open IoT Assembly, I was expecting rain in England and came prepared,...

Open and Interoperable AR

I’ve been involved and observed technology standards for nearly 20 years. I’ve seen the boom that came about because of the W3C's work and the Web standards that were put in place early. The standards for HTTP and HTML made content publishing for a wider audience much more attractive to the owners and developers of...

Interview with Neil Trevett

In preparation for the upcoming AR Standards Community Meeting March 19-20 in Austin, Texas, I've conducted a few interviews with experts. See here my interview with Marius Preda. Today's special guest is Neil Trevett. Neil Trevett is VP of Mobile Content at NVIDIA and President of the Khronos Group, where he created and chaired the...

Interview with Marius Preda

On March 19 and 20, 2012 the AR Standards Community will gather in Austin, Texas. In the weeks leading up to the next (the fifth) International AR Standards Community meeting, sponsored by Khronos Group and the Open Geospatial Consortium, experts are preparing their position papers and planning contributions. I am pleased to be able to...

Can We Define IoT (continued)?

Ovidiu Vermesan is Chief Scientist at SINTEF Information and Communication Technology, Oslo, Norway and co-editor (with Peter Friess, EC Coordinator, DG Information Society and Media) of a book of essays on Internet of Things. This is a real masterpiece for those who are seeking a comprehensive look at all the different trends around IoT. Vermesan...

Does IoT Include Virtual Things?

Marco Carugi, one of ZTE's standards "agents," is presiding over the fourth day of the Fourth Meeting of the Global Standards Initiative on the Internet of Things. In case it has escaped your attention, this is a short description of the activity, from the GSI-IoT Web page: "The Global Standards Initiative on Internet of Things...

ITU Initiatives Help it Remain Relevant

The International Telecommunications Union is a standards development organization based in Geneva, Switzerland and over the past 30 years has published very important specifications for telephony and networking. Over the past decade, and especially the last 5 years, as the Internet expanded and overtook telephony as the principle vehicle for personal communications, the IETF and...

AR Standards Community

When we place a phone call, we don't insert a pre-fix for Blackberry phone, a different prefix for calling someone who uses an iPhone and another for Android users. A call request is placed and connected, regardless of the device and software used by the receiver's handset.  When people publish content for the Web (aka...

Virtual Worlds and MPEG-V

Virtual Reality is not a domain on which i focus, however, I recognize that VR is at the far end of Milgram's continuum from Augmented Reality so there are interesting developments in VR which can be borrowed for wider application. For example, Virtual Reality has a long history of using 3 dimensionality, from which AR...

Virtual Public Art Project

Some believe that experiencing art in digital forms while interacting with or set in real world settings will be a widely adopted use case for Augmented Reality. People will be able to experience more examples of artistic expression, in different places and to contribute by expressing themselves through their software and mobile devices. Projects to...

Can We Define IoT?

The Internet of Things can be understood, at its simplest, as the phenomenon whereby more things or objects are inter-connected to the Internet than people. I feel this statement is useful for a lay person but insufficient for business or technical purposes. How do we define the Internet of Things in a way that is...